Mages trained in Forces know that a potentially deadly weapon lies almost everywhere in the modern world, kept caged by wires and cables.


Electrocution automatically causes bashing damage per turn of exposure. No attack roll is made.

If harm from electricity is more than just instantaneous — there’s a constant flow such as through power cables — a victim may not be able to escape.
His muscles contract, which can prevent him from pulling away.
Roll Strength as a Reflexive Action in each turn of contact. Failure means your character is still connected to the source and suffers its damage each turn until a successful roll is made.

SourceExampleDamage
MinorWall Socket4
MajorProtective Fence6
SevereJunction Box8
FatalLightning Bolt, Main Line Feed, Subway Rail10

Worn armour provides no protection against electrocution.