Arcanum: Prime
Practice: Unveiling
Primary Factor: Potency
Suggested Rote Skills: Empathy, Occult, Survival


By opening her subject’s third eye, the mage reveals her fellows as the wells of Supernal power they are.


By studying a person, place, or location for one turn, the subject automatically knows whether it is connected to the Supernal (e.g. if a person is a mage, a Sleepwalker, a Proximus, or a Sleeper; if a place is a Demesne or Verge; if an object is Imbued, Enhanced, or an Artifact), and may ask a number of the following questions equal to the spell’s Potency:

  • How much Mana does the target have in her Pattern?
  • To which Supernal World is the target most closely aligned?
  • What is the target’s highest-rated Arcanum? (Subsequent asking of this question reveals the target’s second, third, etc. highest Arcana.)
  • How adept is the target at their highest-rated Arcanum?
  • How many Arcana does the subject know?
  • What is the target’s Nimbus?
  • What is the target’s Gnosis?

The subject perceives the answers as Supernal symbols and visions unfolding around the target. If the subject desires more information about a particular phenomenon, she may study it for multiple turns, as long as the spell’s Duration lasts.
Effects that would cloak the target’s nature provoke a Clash of Wills as normal.

+1 Reach: The spell reveals the nature of supernatural beings and effects other than Supernal phenomena — though there’s no guarantee the mage knows what the aura of, for example, a Promethean looks like, and most of the questions will return nonsensical imagery that best translates as “not applicable.”